Also I have moved to github: https://github.com/soywiz/cspspemu
You can grab the sources with TortoiseGit and compile with Visual C# Express 2010.
And the windows binaries for this version here: Download page
(It will probably work on Linux and Mac in the next versions using Mono because I'm using OpenTK. But at this point mono has some issues with the DynamicMethod generation that keeps it from working.)
- It requires .NET Framework 4.0 to start.
- "OpenMG Setup Update Program" and "DirectShow's WavDest" to play background music in games. In order to register WavDest: "regsrv32 WavDest.dll"
This emulator features a "fast memory" option that will improve the speed a lot, but it has some issues with some games (though not many), so it's disabled by default. You can check the improvement of using this memory with the minifire (with vsync off) or compilerperf demos.
This is the first public release of the emulator and I have just tested it on my computer, if you have any issue with it, please comment here and I will try to help you.